Coding Apollo

A unique time-based public interactive

Authors

  • Sean Landers University of Texas at Dallas, School of Arts, Technology, and Emerging Communication
  • Murilo Paiva Homsi University of Texas at Dallas, School of Arts, Technology, and Emerging Communication
  • Leticia Ferreira University of Texas at Dallas, School of Arts, Technology, and Emerging Communication
  • Beth Hinners Independent Artist

DOI:

https://doi.org/10.12794/journals.ujds.v2i1.121

Keywords:

infrastructural intelligibility, algorithmic cinema, apollo program, software studies, public interactives, expanded cinema, multichannel video, found footage

Abstract

An evocative image of Margaret Hamilton was the impetus: foregrounding the leader of a team that wrote the code; highlighting the connection between labor and the journey to the moon; a visualization of the product of labor that made that journey possible. 

This project connects the code and planning documents that animated the Apollo mission to audio and video of the event, creating a unique time-based public interactive installation.

It questions the distinction between “software” and “hardware”, asserting the mutual and inextricable entanglement between the two factors. 

It highlights the industrial efforts and scientific techniques required to produce a single event.  It produces an experience of infrastructural intelligibility, highlighting the connections amongst diverse elements required to bring the experience of the lunar landing to fruition.

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Published

2023-03-20

How to Cite

Landers, S., Paiva Homsi, M., Ferreira, L., & Hinners, B. (2023). Coding Apollo: A unique time-based public interactive. Unbound: A Journal of Digital Scholarship, 2(1), 37–39. https://doi.org/10.12794/journals.ujds.v2i1.121